﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Barbar.Colonization.Model.Script.GameCommands {
  public class CreateWorld : GameCommand {
    private int m_Height;
    private int m_Width;

    public CreateWorld(Game game, int height, int width)
      : base(game) {
      m_Height = height;
      m_Width = width;
    }

    public override void Execute() {
      InternalGame.CreateWorld(m_Width, m_Height);
    }
  }
}
